Let It Die Wiki
Register
Advertisement
Glinty Magnum
Rage Move Mercury Shot — Fire a powerful bullet guaranteed to knock down the enemy.
Guard Power C
Ammo 6/ 36
6/ 78 (T4)
6/ 414 (Uncap)
Rage Cost 2
Faction War Ensemble

Magnums are weapons in Let it Die. Magnums are like pocket-sized Sniper Rifles, featuring good stopping power and a Mastery-unlocked ability to penetrate Block. They can lock a person in place thanks to a stun that lasts about as long as it takes to fire again. However, Magnums seem to have an odd inaccuracy about them, missing even center mass with the crosshair completely covered.

Variants include the event-exclusive Demon Gun and the very rare Lethal Weapon.

Decal Effect
Premium
Vigilante
Vigilante ★★★★
Special Strengthening
Magnum + Iron Eagle armor bonus.
Equip 1 piece: max of +10% damage the closer you attack. Equip 2: +20%. Equip 3: 30%.
Full set: +100% Magnum Attack Power after dodging. Resets after each attack. Doesn't stack.
Premium
Magnum Addict
Magnum Addict ★★★★
Special Strengthening
Attack Power +30% for Magnums.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

Glinty Magnum[ | ]

Glinty Magnum 4 Glinty Magnum (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base HP HP 200 30 Wood1 Veneer Plank x2, Iron1 Iron Scraps x2 SPL 5 000:01 1400 KC 3500 000:01
+1 HP HP 204 32 Wood1 Veneer Plank x2, Iron1 Iron Scraps x2 SPL 7 000:03 1470 KC 3675 000:02
+2 HP HP 208 35 Wood1 Veneer Plank x2, Iron1 Iron Scraps x2 SPL 10 000:05 1543 KC 3858 000:03
+3 HP HP 212 38 Wood1 Veneer Plank x2, Iron1 Iron Scraps x2 SPL 14 000:07 1620 KC 4051 000:04
+4 HP HP 216 42 Wood1 Veneer Plank x2, Iron1 Iron Scraps x2 SPL 21 000:09 1701 KC 4254 000:05
Damage Type
  • 100% Piercing Piercing

Total Materials

Glinty Magnum E[ | ]

Glinty Magnum E 4 Glinty Magnum E ★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX DEX 25 76 Wood2 MDF x1, Iron2 Wire Mountain x1, Tuber3 Hovering Metal x1, WE Green War Ensemble Green Metal x1 SPL 500 000:10 1400 KC 6200 000:08
+1 DEX DEX 25 82 Wood2 MDF x1, Iron2 Wire Mountain x1, Tuber3 Hovering Metal x1, WE Green War Ensemble Green Metal x1 SPL 775 000:15 1470 KC 6510 000:10
+2 DEX DEX 26 90 Wood2 MDF x1, Iron2 Wire Mountain x2, Tuber3 Hovering Metal x1, WE Green War Ensemble Green Metal x1 SPL 1201 000:20 1543 KC 6835 000:12
+3 DEX DEX 26 98 Wood2 MDF x1, Iron2 Wire Mountain x3, Tuber3 Hovering Metal x1, WE Green War Ensemble Green Metal x1 SPL 1861 000:25 1620 KC 7177 000:14
+4 DEX DEX 27 107 Wood2 MDF x1, Iron2 Wire Mountain x4, Tuber3 Hovering Metal x1, WE Green War Ensemble Green Metal x2 SPL 2886 000:30 1701 KC 7536 000:16
Damage Type
  • 100% Piercing Piercing

Total Materials

Bronson Magnum[ | ]

Bronson Magnum 4 Bronson Magnum ★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX DEX 88 522 Wood4 Walnut x2, Iron4 Steel x2, WE Red War Ensemble Red Metal x2, Tuber4 Bone Metal x1, WE Green War Ensemble Green Metal x1 SPL 25000 001:20 1400 KC 14300 000:30
+1 DEX DEX 89 548 Wood4 Walnut x2, Iron4 Steel x2, WE Red War Ensemble Red Metal x2, Tuber4 Bone Metal x1, WE Green War Ensemble Green Metal x1 SPL 26250 001:40 1470 KC 15015 000:35
+2 DEX DEX 91 575 Wood4 Walnut x2, Iron4 Steel x2, WE Red War Ensemble Red Metal x2, Tuber4 Bone Metal x3, WE Green War Ensemble Green Metal x1 SPL 27562 002:00 1543 KC 15765 000:40
+3 DEX DEX 93 604 Wood4 Walnut x2, Iron4 Steel x2, WE Red War Ensemble Red Metal x2, Tuber4 Bone Metal x5, WE Green War Ensemble Green Metal x1 SPL 28940 002:20 1620 KC 16554 000:45
+4 DEX DEX 95 634 Wood4 Walnut x2, Iron4 Steel x2, WE Red War Ensemble Red Metal x2, Tuber4 Bone Metal x7, WE Green War Ensemble Green Metal x1 SPL 30387 002:40 1701 KC 17381 000:50
Damage Type
  • 100% Piercing Piercing

Total Materials

Bronson Magnum E[ | ]

Bronson Magnum E 4 Bronson Magnum E ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX DEX 100 2523 Wood5 Mahogany x3, Iron2 Wire Mountain x4, Aluminum5 Aluminum Alloy 7075 x2, WE Red War Ensemble Red Metal x2, Tuber3 Hovering Metal x1 SPL 79000 003:00 1400 KC19700 001:00
+1 DEX DEX 102 2649 Wood5 Mahogany x3, Iron2 Wire Mountain x4, Aluminum5 Aluminum Alloy 7075 x2, WE Red War Ensemble Red Metal x2, Tuber3 Hovering Metal x1 SPL 82950 004:00 1470 KC 20685 001:10
+2 DEX DEX 104 2781 Wood5 Mahogany x3, Iron2 Wire Mountain x4, Aluminum5 Aluminum Alloy 7075 x2, WE Red War Ensemble Red Metal x2, Tuber3 Hovering Metal x1 SPL 87097 005:00 1543 KC 21719 001:20
+3 DEX DEX 106 2920 Wood5 Mahogany x3, Iron2 Wire Mountain x4, Aluminum5 Aluminum Alloy 7075 x3, WE Red War Ensemble Red Metal x2, Tuber3 Hovering Metal x1 SPL 91452 006:00 1620 KC 22805 001:30
+4 DEX DEX 108 3066 Wood5 Mahogany x3, Iron2 Wire Mountain x4, Aluminum5 Aluminum Alloy 7075 x4, WE Red War Ensemble Red Metal x2, Tuber3 Hovering Metal x1 SPL 96024 007:00 1701 KC 23945 001:40
Damage Type
  • 100% Piercing Piercing

Total Materials

Bronson Magnum E Uncapped[ | ]

Bronson Magnum E Uncapped 19 Bronson Magnum E ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 DEX DEX 110 3154 Fiber6 Carbon Fiber x2 SPL 100825 003:00 7000 KC 59100 002:00
+6 DEX DEX 112 3248 Fiber6 Carbon Fiber x2 SPL 101833 004:00 7140 KC 60282 002:05
+7 DEX DEX 114 3346 Fiber6 Carbon Fiber x2 SPL 102851 005:00 7282 KC 61487 002:10
+8 DEX DEX 116 3446 Copper7 Corinthian Bronze x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x1 SPL 103880 006:00 7428 KC 62717 002:15
+9 DEX DEX 119 3549 Copper7 Corinthian Bronze x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x1 SPL 104918 007:00 7577 KC 63971 002:20
+10 DEX DEX 121 3656 Copper7 Corinthian Bronze x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x1 SPL 105968 008:00 7728 KC 65251 002:25
+11 DEX DEX 123 3766 Copper7 Corinthian Bronze x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x1 SPL 107027 009:00 7883 KC 66556 002:30
+12 DEX DEX 126 3879 Copper7 Corinthian Bronze x2, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x2,
WE Platinum War Ensemble Platinum Metal x1
SPL 108098 010:00 8040 KC 67887 002:35
+13 DEX DEX 128 3995 Copper7 Corinthian Bronze x2, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x2,
WE Platinum War Ensemble Platinum Metal x1
SPL 109179 011:00 8201 KC 69245 002:40
+14 DEX DEX 131 4115 Copper7 Corinthian Bronze x2, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x2,
WE Platinum War Ensemble Platinum Metal x1
SPL 110270 012:00 8365 KC 70629 002:45
+15 DEX DEX 134 4238 Copper7 Corinthian Bronze x2, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x2,
WE Platinum War Ensemble Platinum Metal x1
SPL 111373 013:00 8532 KC 72042 002:50
+16 DEX DEX 136 4365 Copper7 Corinthian Bronze x3, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x3,
WE Platinum War Ensemble Platinum Metal x1
SPL 112487 014:00 8703 KC 73483 002:55
+17 DEX DEX 139 4496 Copper7 Corinthian Bronze x3, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x3,
WE Platinum War Ensemble Platinum Metal x1
SPL 113612 015:00 8877 KC 74953 003:00
+18 DEX DEX 142 4631 Copper7 Corinthian Bronze x3, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x3,
WE Platinum War Ensemble Platinum Metal x1
SPL 114748 016:00 9055 KC 76452 003:05
+19 DEX DEX 145 4770 Copper7 Corinthian Bronze x3, Aluminum8 Aluminum Alloy 9051 x1, Fiber6 Carbon Fiber x2, WE Orange War Ensemble Orange Metal x3,
WE Platinum War Ensemble Platinum Metal x1
SPL 115895 017:00 9236 KC 77981 003:10
Damage Type
  • 100% Piercing Piercing

Total Materials

Blueprint Locations[ | ]

  • Glinty Magnum

Notes[ | ]

  • The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.
  • The later upgrades with the Bronson name are a reference to actor Charles Bronson, who starred in the movie Death Wish. It featured him using his own personal .475 Wildley Magnum pistol.

Mastery Levels[ | ]

Meijin Tip
Meijin scrapbook Aim for Lucky 7!

You got a Magnum Weapon? These long range weapons are good for knocking enemies back, and you can combo the enemy with up to 6 successive shots. Does it stop there? Not if you use a Rage Move for the Lucky 7th shot!

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk Atk Power +1 Attack Power increased by 5%.
3 100 MAtk Atk Power +2 Attack Power increased by 10%.
4 200 MRage Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill Atk 1: Bullet + Bullet penetration increased.
Enemies cannot guard against them.
7 550 MAtk Atk Power +3 Attack Power increased by 17%.
8 700 MGore Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill Atk 2: Skill Unlocked New Move! Magnum Smash, L1 or R1.
11 1250 MRage Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk Atk Power +5 Attack Power increased by 31%.
13 1700 MGore Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk Atk Power +5 Attack Power increased by 41%.
16 2500 MGore Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary[]

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • Bullet +: Enemies cannot guard against bullets.
  • L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.
Advertisement