Metal Bat | |
---|---|
Rage Move | Two-Base Hit — Attack with a strong strike to the abdomen, followed by a blow to the head. |
Guard Power | B |
Stamina | A |
Rage Cost | 1 |
Faction | M.I.L.K. |
Bats are weapons in Let it Die. Sharing a similar moveset to hammers, these weapons make their niche in the fact that they have a parry and a delayed combo attack.
Variants include the very rare Thunderbolt.
Decal | Effect |
---|---|
Pinch Hitter ★★★★ Special Strengthening Bat + Heavy Hitter armor bonus. 1 piece of armor: Bat Attack Power +20%. 2 pieces: +30%. 3 pieces: +44%. Full set: Full Swing's damage may be doubled at random! | |
Bat Addict ★★★★ Special Strengthening Attack Power +30% for Bats. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Metal Bat[ | ]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | HP 200 | 20 | Developed for free when starting the game. | 1400 | 2000 | 000:01 | ||
+1 | HP 204 | 21 | Aluminum Scraps x1 | 7 | 000:03 | 1470 | 2100 | 000:02 |
+2 | HP 208 | 23 | Aluminum Scraps x1 | 10 | 000:05 | 1543 | 2205 | 000:03 |
+3 | HP 212 | 25 | Aluminum Scraps x2 | 14 | 000:07 | 1620 | 2315 | 000:04 |
+4 | HP 216 | 28 | Aluminum Scraps x3 | 21 | 000:09 | 1701 | 2431 | 000:05 |
Damage Type
Total Materials
|
Metal Bat A[ | ]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | STM 218 | 51 | Aluminum Can x1, Scratch Metal x1, M.I.L.K. Green Metal x1 | 500 | 000:10 | 1400 | 3540 | 000:08 |
+1 | STM 222 | 55 | Aluminum Can x1, Scratch Metal x1, M.I.L.K. Green Metal x1 | 775 | 000:15 | 1470 | 3717 | 000:10 |
+2 | STM 226 | 60 | Aluminum Can x1, Scratch Metal x1, M.I.L.K. Green Metal x1 | 1201 | 000:20 | 1543 | 3902 | 000:12 |
+3 | STM 231 | 66 | Aluminum Can x1, Scratch Metal x2, M.I.L.K. Green Metal x1 | 1861 | 000:25 | 1620 | 4097 | 000:14 |
+4 | STM 235 | 71 | Aluminum Can x1, Scratch Metal x3, M.I.L.K. Green Metal x1 | 2886 | 000:30 | 1701 | 4302 | 000:16 |
Damage Type
Total Materials
|
Spiked Bat[ | ]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | STM 245 | 350 | Walnut x3, Steel x2, M.I.L.K. Red Metal x2 | 25000 | 001:20 | 1400 | 8170 | 000:30 |
+1 | STM 249 | 367 | Walnut x3, Steel x2, M.I.L.K. Red Metal x2 | 26250 | 001:40 | 1470 | 8578 | 000:35 |
+2 | STM 254 | 385 | Walnut x3, Steel x2, M.I.L.K. Red Metal x3, Ultra-pure Iron x1 | 27562 | 002:00 | 1543 | 9007 | 000:40 |
+3 | STM 259 | 405 | Walnut x3, Steel x2, M.I.L.K. Red Metal x4, Ultra-pure Iron x2 | 28940 | 002:20 | 1620 | 9457 | 000:45 |
+4 | STM 265 | 425 | Walnut x3, Steel x2, M.I.L.K. Red Metal x5, Ultra-pure Iron x3 | 30387 | 002:40 | 1701 | 9930 | 000:50 |
Damage Type
Total Materials
|
Spiked Bat A[ | ]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | STM 245 | 1822 | Mahogany x5, War Ensemble Red Metal x2, Reversal Metal x1 | 79000 | 003:00 | 1400 | 11250 | 001:00 |
+1 | STM 249 | 1913 | Mahogany x5, War Ensemble Red Metal x2, Reversal Metal x1 | 82950 | 004:00 | 1470 | 11812 | 001:10 |
+2 | STM 254 | 2008 | Mahogany x5, War Ensemble Red Metal x2, Reversal Metal x1, Snake Wood x1, Bronze Skillshroom x1 | 87097 | 005:00 | 1543 | 12403 | 001:20 |
+3 | STM 259 | 2109 | Mahogany x5, War Ensemble Red Metal x2, Reversal Metal x1, Snake Wood x2, Bronze Skillshroom x2 | 91452 | 006:00 | 1620 | 13023 | 001:30 |
+4 | STM 265 | 2214 | Mahogany x5, War Ensemble Red Metal x2, Reversal Metal x1, Snake Wood x3, Bronze Skillshroom x3 | 96024 | 007:00 | 1701 | 13674 | 001:40 |
Damage Type
Total Materials
|
Spiked Bat A Uncapped[ | ]
Blueprint Locations[ | ]
- Metal Bat
- You will start the game with this blueprint.
Notes[ | ]
- The Bat's moveset is very similar to the hammer; it is extremely linear on its first two hits, allowing enemies to sidestep it easily, so beware when using it with lock on.
- The Surprise Squeeze, unlocked at Rank 10, is a melee attack parry. The timing on the parry is fairly late, so you have to be pre-emptive, failing to parry can result in a block depending on the timing, and sometimes even a successful parry wont recover fast enough to give you a counter attack. The parry can be broken through by attacks that are stronger than the Bat so beware when using it. Not recommended to use.
- Full Swing will knock enemies away, but the attack is slow, so it must be timed well to avoid being interrupted.
- The Spike Bat upgrade is fairly tough to upgrade to, but it's the farthest reaching Poison weapon in the game, so if you're interested in poisoning your enemies into giving you a window while they puke, this is a decent weapon.
- The Rage Move, Two-Base Hit, is a jab with the bat followed by an overhead smash that knocks away. It's fairly quick and strong for a 1-cost rage move.
Mastery Levels[ | ]
Rank 20 Bonus Summary[]
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Combo Extension: Full Swing. This allows you to use an alternate swing at combo level 3 by pausing a moment before you press L2 or R2 again.
- L1/R1 Move: Surprise Squeeze. Melee attack parry.
Thunderbolt | |
---|---|
Rage Move | Two-Base Hit — Attack with a strong strike to the abdomen, followed by a blow to the head. |
Guard Power | B |
Stamina | A |
Rage Cost | 1 |
Faction | M.I.L.K. |
The Thunderbolt is a powerful Bat and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from silver chests throughout Tengoku, as well as any chests dropped by haters.
It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for 3000.
Decal | Effect |
---|---|
Pinch Hitter ★★★★ Special Strengthening Bat + Heavy Hitter armor bonus. 1 piece of armor: Bat Attack Power +20%. 2 pieces: +30%. 3 pieces: +44%. Full set: Full Swing's damage may be doubled at random! | |
Bat Addict ★★★★ Special Strengthening Attack Power +30% for Bats. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Thunderbolt[ | ]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | STM 270 | 3000 | Tamahagane x4, Aluminum Alloy 9051 x2, Corinthian Bronze x6, Bone Metal x20, M.I.L.K. Platinum Metal x4 |
240000 | 006:00 | 8400 | 100000 | 010:00 |
+1 | STM 275 | 3060 | Tamahagane x5, Aluminum Alloy 9051 x3, Corinthian Bronze x7, Bone Metal x20, M.I.L.K. Platinum Metal x5 |
252000 | 007:00 | 8568 | 105000 | 010:00 |
+2 | STM 280 | 3121 | Tamahagane x6, Aluminum Alloy 9051 x4, Corinthian Bronze x8, Bone Metal x20, M.I.L.K. Platinum Metal x6 |
264600 | 008:00 | 8739 | 110250 | 010:00 |
+3 | STM 286 | 3183 | Tamahagane x7, Aluminum Alloy 9051 x5, Corinthian Bronze x9, Bone Metal x20, M.I.L.K. Platinum Metal x7 |
277830 | 009:00 | 8914 | 115762 | 010:00 |
+4 | STM 292 | 3247 | Tamahagane x8, Aluminum Alloy 9051 x6, Corinthian Bronze x10, Bone Metal x20, M.I.L.K. Platinum Metal x8 |
291721 | 010:00 | 9092 | 121550 | 010:00 |
Damage Type
Total Materials
|
Blueprint Locations[ | ]
- Thunderbolt
- Can be found in TENGOKU in Silver Chests found from Haters or on the floor.
Notes[ | ]
- The Bat's moveset is very similar to the hammer; it is extremely linear on its first two hits, allowing enemies to sidestep it easily, so beware when using it with lock on.
- The Surprise Squeeze, unlocked at Rank 10, is a melee attack parry. The timing on the parry is fairly late, so you have to be pre-emptive, failing to parry can result in a block depending on the timing, and sometimes even a successful parry wont recover fast enough to give you a counter attack. The parry can be broken through by attacks that are stronger than the Bat so beware when using it. Not recommended to use.
- Full Swing will knock enemies away, but the attack is slow, so it must be timed well to avoid being interrupted.
- The Rage Move, Two-Base Hit, is a jab with the bat followed by an overhead smash that knocks away. It's fairly quick and strong for a 1-cost rage move.
Mastery Levels[ | ]
Rank 20 Bonus Summary[]
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Combo Extension: Full Swing. This allows you to use an alternate swing at combo level 3 by pausing a moment before you press L2 or R2 again.
- L1/R1 Move: Surprise Squeeze. Melee attack parry.