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== General Notes == {{#ev:youtube|SkrgVgo6ZLs|thumb|right|<br>''"One of the many attractions of the Tower of Barbs is that several different types of mushrooms can be found within its walls. There are more than 40 different types of mushrooms waiting to be discovered by adventurous mushroom hunters in the tower. Some of the mushrooms spray harmful spores in excess of LC50, of which a single breath causes the lungs to rot, and in some cases, immediate death. Therefore, residents of the Tower of Barbs all wear masks to prevent themselves from accidental inhalation of the deadly spores. A vital skill of anyone in the Tower is the ability to accurately identify mushrooms. Failure can mean the difference between life and death."<br><br>โMother Barbs''}} <div class="body" style="text-align:left; font-size:85%;"> While individual mushroom pages may go into more detail, here are some general tips & notes about common shroom usage: * Mushrooms will not respawn until you return to the Waiting Room. *You do not actually need to press [[File:PS4 Cross.png|Cross|24px]] while in Throw Mode to cook a shroom. If you simply hold a mushroom in Throw Mode and angle your arm over a fire properly, the shroom will be cooked. Since you can swap between shrooms almost instantly, this is faster than the normal method while also preventing shrooms from being thrown into unreachable areas. The brazier next to the Mushroom Club is a good place to test this. If you do this in the Tower, be careful about standing too close to a fire. * While all weapons with Fire damage can technically cook shrooms, the [[Flame Wand]] is probably the easiest to work with, as it creates lingering Fire pools that you can easily cook shrooms in. If your armor has positive Fire resistance, then the flames won't damage you at all. ** [[Lavashroom|Lavashrooms]] are also an effective way to cook shrooms, as there are no fire pits in Gunkanyama's area where they first appear. *Often referred to as "pre-shrooming", if you eat any mushrooms before entering a raid in [[Tokyo Death Metro]], the mushroom effects will persist for that raid. Any mushrooms eaten this way will not show up in the logs, though an observant player may still be able to spot pre-shroom usage. **[[Oakshroom|Oakshrooms]] are automatically negated when eaten in the Waiting Room. **You cannot pre-shroom [[Slowmungus]] or [[Cateye Shroom|Cateye Shrooms]], as their effect will not allow you to interact with the TDM console. **If you eat a [[Lifeshroom]] before a raid, but don't actually die, the effect will still be gone when the raid ends. **Prior to March 2017, [[Evershroom|Evershrooms]] were often used with [[Nail Gun|Nail Guns]] to groggy ''any'' Defense Fighter, no matter how tanky. Their effect was patched since then, and both normal and [[Golden Evershroom|Golden Evershrooms]] have become essentially useless. *There are several noteworthy things about some specific shroom types: **[[Lifeshroom|Lifeshrooms]] are an invaluable asset to players due to their ability to revive you. They can be obtained as early as 11F from killing [[Pillbug|Pillbugs]]. **[[Fun Fungus]] are the rarest shrooms to find naturally spawning in the entire game. **Skillshrooms can be gathered in abundance at 3F METAKOJIYA, on Thursdays only. Outside of this, they seem to spawn more frequently on Boss floors. **The buff from [[Stingshroom|Stingshrooms]] and [[Crushroom|Crushrooms]] cannot be active at the same time, the last one eaten takes precedence. **[[Toughshroom|Toughshrooms]] can mitigate the increased damage taken from using [[Stingshroom|Stingshrooms]]. **The [[Yogashroom]] animation can be cancelled early by opening the Options menu. *There's a group of shrooms commonly referred to as "Falseshrooms", which consist of [[Red Stingshroom|Red Stingshrooms]], [[Umbrella Rib Fungus]], [[False Brainshroom|False Brainshrooms]], [[Cateye Shroom|Cateye Shrooms]], [[Boleoshroom|Boleoshrooms]], and [[Helmetshroom|Helmetshrooms]]. They are called such due to them being weaker, "False" versions of existing shrooms that were made much more common than the originals after some game updates. However, most of them have the advantage of not being able to be negated in situations where the originals would be. *Even though [[COEN]] is blind, not deaf, he still cannot detect an Invisible player under the effects of [[Transparungus]] or [[Umbrella Rib Fungus]]. * [[GOTO-9]] will try and eat any shrooms thrown on the ground after he glows red. The shrooms can have various effects on him. *All mushrooms will restore a very small amount of Hunger, but the amount is so small that your stamina will run out again almost immediately. Stick to eating [[Beasts]]. * All mushrooms, even damaging ones, will still grant you a very small amount of HP and EXP when eaten, but in miniscule amounts that are not very useful. * All mushrooms will only sell for 10 KC to [[Choku-Funsha]], except Parasol Shrooms. Likewise, all shrooms will only grant miniscule amounts of EXP, except Eggshrooms. *Breaking wooden boxes in certain places may reveal a shroom. *Even the seemingly most useless shrooms can serve a small purpose: You can throw a shroom across a room, and the noise when it lands will cause nearby enemies to walk over and investigate it. You can then sneak up behind them while they're distracted. Keep in mind, since you can't do this while crouching, you risk making noise and being detected before you finish throwing one. *Falling off a ledge while eating a shroom will cancel the eating animation, but activate the effect immediately. *When collecting shrooms for [[Quests]], you can also kill any [[Beasts]] you come across for their shrooms. However, this only counts on the same floor you find them, as moving floors or taking shrooms/beasts from your storage means they won't count. **The elevator floors for 1F, 9F, 11F, 20F and 30F are small areas with a high shroom/beast concentration. Side floors may have more, but you'll have to take longer trips. Alternatively, just paying attention during long climbs can net you a lot. **If you're feeling dangerous, you can technically use the Goals during [[Pale Wind|Pale Wind's]] fight to keep generating shrooms. Not recommended for inexperienced players. *If a shroom says "/Stack", then eating multiples of that same shroom will continue to increase the effect timer. If it says "/Unstack", then each shroom will start a new timer. **Effect timers will still expire in real time under the effects of [[Slowmungus]] or [[Cateye Shroom|Cateye Shrooms]]. * In [[Battle To The Top]] and [[Tengoku]], it is very rare for the corpses of [[Haters]] to grow shrooms. * The [[Bloodnium]] gained from [[Splattershroom|Splattershrooms]] doesn't count towards the bonus Bloodnium total when eaten in [[Tengoku]]. *When entering a pit in [[Tengoku]], the effect time of shrooms will continue to decrease during cutscenes. This is one reason players often skip them, as waiting until the fight starts to eat shrooms is dangerous. **However, this can be taken advantage of with [[Umbrella Rib Fungus]] and [[Helmetshroom|Helmetshrooms]], as both of these have a small delay when eaten before their effect actually activates. * Several decals affect mushroom usage: **'''Food Fighter''' dramatically increases the speed at which shrooms are eaten. **'''Resourceful''' will have you eat Raw shrooms as if they were Cooked. **'''Vitamin''' and '''Vitamin XXX''' will increase the HP recovered by shrooms. **'''Turbo-charged Engine''' and '''Nitro Boost''' will increase the EXP gained by shrooms. **'''Treasure Hunter''' and '''Spy''' will reveal shroom locations on the map. ** All decals that increase Rage gauge charging speed, like '''Wolf''', will increase the amount of rage gained from Mouseshrooms, Pumpkinshrooms and Yogashrooms. ** Several decals negate shroom effects on Defense Fighters, Hunters, and Haters only: ***'''Guardmycin''', '''Skillmycin''', '''Brainmycin''', '''Fishymycin''', '''Slowmycin''', and '''Stingmycin''' are 1-Star decals from Bronze, Silver and Gold [[Lost Bag|Lost Bags]] that each negate 1 shroom effect. ****In order, these negate [[Guardshroom|Guardshrooms]], [[Transparungus]], [[Brainshroom|Brainshrooms]], [[Fishy Fungus]], [[Slowmungus]], and [[Stingshroom|Stingshrooms]]. ***'''Naspirin''', '''Loxorin''', and '''Poltarin''' are 3-Star decals from the Mushroom Stew that combine the 1-Star decals, each negating 2 shroom effects. ***'''Master Onion Cutter''' is a 3-Star decal from Silver, Gold and Platinum [[Lost Bag|Lost Bags]] that will negate the effects of [[Frongus]]. ***'''Not So Fast''' is a 5-Star decal from Platinum and Rainbow [[Lost Bag|Lost Bags]] that combines the effects of all of these decals, negating a total of 7 effects. ****Despite this, it and the original decals are still vulnerable to the Falseshroom versions of these same effects. * The [[Forcemen]] and [[Jackals]] negate certain shroom effects. See their pages for more details. **Fighting Forcemen on Hard / Nightmare difficulty (except [[White Steel]]) will naturally remove all active shroom buffs before the fight starts. **Forcemen negate effects with a wave attack, but even if this wave is Perfect Blocked, offending shroom effects will still be negated. </div> {{clr}}
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